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List of Skills & Abilities

Skills (or Abilities) are the primary way to deal damage… Understanding how they interact with Relics and Builds is the key to your survival.

These are the default skills available at the start of every run.

Attack skill icon

Attack

Single TargetMarksmanProjectilePhysical Damage

Basic revolver shot. Restores 15% of maximum Mana on hit.

Damage: 100% Type: Physical Cooldown: 0.25s Cost: 0 Buff: 0
Reflexes skill icon

Reflexes

ProjectilePhysical Damage

Summons a ring of Spectral Knives around the player that are automatically thrown at nearby enemies.

Damage: 75% Type: Physical Cooldown: 8s Cost: 0 Buff: 0
Split Shot skill icon

Split Shot

MarksmanProjectileFire Damage

Shoot multiple bullets in a cone in front of you. Especially strong against nearby enemies.

Damage: 60% Type: Fire Cooldown: 0.25s Cost: 120 Buff: 0
Shadow Dash skill icon

Shadow Dash

MobilityPhysical Damage

Dash very quickly, dealing damage to enemies on your path.

Damage: 80% Type: Physical Cooldown: 3s Cost: 100 Buff: 0

As you progress through the campaign, you will unlock more powerful skills. Find the skill lists for each act below.